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Dominoes - Tiddle A Wink Rules

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Dominoes - Tiddle A Wink

Dominoes are pieces of ivory or bone, usually with ebony backs. On the face of each piece there are two compartments, in each of which there is found either a blank, or black pips or spots from one to six.

The dominoes are thus named: Double-Six; Six-Five; Six-Four; Six-Three; Six-Two; Six-One; Six-Blank; Double-Five; Five- Four; Five-Three; Five-Two; Five-One; Five-Blank; Double- Four ; Four-Three; Four-Two; Four-One; Four-Blank; Double- Three; Three-Two; Three-One; Three-Blank; Double-Two; Two- One; Two-Blank; Double-One; One-Blank; Double-Blank.

To Shuffle And Determine The First Pose.

Shuffling the dominoes (also called making) is done by turning them face downwards on the table, and mixing them about with the fingers in such manner as to prevent the position of any given domino being known. Each player has a right to perform this operation.

The right to the first pose, or turn to play (also known as the "down"), has next to be decided, and this is usually done by each player drawing and turning up one domino, and the holder of the lowest number of points having the preference. The dominoes thus used are returned to the pack, and again shuffled with the rest. Each player then takes randomly from the dominoes nearest to him the number appropriate to the game to be played, and these constitute his "hand". The remaining dominoes are called the stock.

TIDDLE A WINK

This game may be played by six or eight persons. Each player draws from the stock three pieces. The player holding the Double-Six leads it. If this piece is not out, the next highest Double leads.

The player of a Double, either at the lead or at any other part of the game, is entitled to play again if he can�thus obtaining two turns instead of one. The game then proceeds in the ordinary way, and he who plays out first yells Tiddle-a-wink, having won. In the event of the game being blocked, he who holds the lowest number of pips wins.


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